gather.town: Maps, tilesets, and assets oh my!

nostalgiapurgatory 4f231e6f6c edits some experimental avatar styles 1 week ago
avatars 4f231e6f6c edits some experimental avatar styles 1 week ago
large splash art 92fcf91c44 Reorganized Assets folder 2 months ago
maps 2822503f3b Added UVs for the Book, Clock Post, Coffee Machine, Computers and started on the counter 1 week ago
objects 4f231e6f6c edits some experimental avatar styles 1 week ago
old files 217282abb5 special balloons 6 months ago
reactions 5468431338 Architectural and Constellation map update 2 weeks ago
references 38c093592b style guide updates 1 year ago
resources aa4e6e88d9 Restores decoration_exterior_1.3 1 month ago
sounds 51c42f06d1 Adds envelope sound effect 1 month ago
swag bf26210b57 Assorted Edits 4 months ago
tilesets cc9a5ca0ca adds architectural maps and style hub map 1 week ago
.gitignore d5ccb0dc50 Persian Items 10 months ago
README.md 6960cf8a39 Update README.md 7 months ago

README.md

mapmaking

Maps, tilesets, and assets oh my!

Use

Basic Usage

"I just want one thing"

  1. Find the tileset(s) or map(s) you want. Download it.
  2. Expect it will get out of date.
  3. Download it again.

"I want all the tilesets"

  1. Click the green [Code] button
  2. Click [Download Zip]
  3. Extract the tileset folder to somewhere nice on your computer.
  4. Expect it will get out of date.
  5. Download it again.

Git Guru Usage

"I want to stay up-to-date"

  1. (recommended) use some sort of git management program (Fork recommended, Github Desktop also works).
  2. Clone this repo: https://github.com/gathertown/mapmaking.git
  3. To check for changes: [Fetch/Pull]

If you want to contribute you're welcome to make pull requests. Tilesheets

Because all the tiled files (TMX / TSX) use relative paths, we're golden. Everything is self-contained in the repo, or even if you have side-projects that reference this repo, it should still work.

File Structure

mapmaking

📁 avatars

wearable directories divided by type containing actual wearable files (.png)

📁 maps

map files (.tmx) / background files (.png) / foreground files (.png) / photoshop files (.psd) divided into project-based directories

📁 objects

object files (.png) sorted in various directories (categories)

📁 sounds

various sounds (.mp3)

📁 tilesets

tileset files (.tml) and source files (.png)

Tileset Naming Convention

for tilesets (.tsx)

Group Name #.x.tsx Where

  • Group is likely "Gather"
  • Name is the tileset name, like "Floors" or "Decoration"
  • # is the major version number. Like all versioning systems, the anything contained in a "major version" (to the left of the .) are compatable with themselves.
  • x is literally "x"

for tilesheets (".png")

group_name_#.#.png

  • group is likely "gather"
  • name is the tilesheet name, like 'floors' or 'decoration'
  • # is the major version number. Like all versioning systems, the anything contained in a "major version" (to the left of the .) are compatable with themselves.
  • # is the minor version number. Consider these small changes like little refinements or adding more items without moving anything around.

example:

  • Gather Floors 1.x.tsx points to gather_floors_1.3.png. If the tilesheet is updated (from 1.3 to 1.4) then
  • Gather Floors 1.x.tsx poitns to gather_floors_1.4.png.